Glitch Chronicles

Blast C++ Ray Casting 3D Game Engine from scratch: Blood, Gore and Giblets.

Published: (Updated: ) in The corner of Yuriy Georgiev (aka jeux) by .

An explosion of giblets when performing a brutal kill. That’s what this update is all about.

The physics algo might be improved a bit, but it’s a whole lot of fun watching the bad guys exploding after absorbing an extreme amount of damage (health < -25).

Spread the fun

Comments

Leave a Reply

Your email address will not be published. Required fields are marked *